Of course, it is always recommended to back up your saves! Enjoy the Update! Next up will be a PSP Performance Upgrade, in the next Update I am currently working on that! As an added bonus, if you are looking to be able to use your own Canoe Custom Borders, check out this great Mod (Called defkorns_bordershack. But, suspend states should!!) Saves should also be universally more stable, all across the board (for Cores that supported them to begin with!). Didn't work.UPDATE 2-5-18 Things are a changing, this time around There are now 4 RetroArchs! Fixes have been applied to all of them to help with Saves & Proper Exiting of RetroArch (Thanks for the help CompCom This also changes how N64 Saves handle with Mupen/Glupen & GBA Saves handle with MGba! N64 (Nearly every Game that has ability for in-game sram saves, now should work!) GBA (in-game sram may not function for the largest of the Games. 27K subscribers in the miniSNESmods community. It turns out really nice on a television. I tried at first to flash the original kernel with hakchi 2.21f and then just flashing the new kernel of hakchi CE. Edit: I know it looks like pitch-black in the screenshot here, but its a bit lighter I promise. I don't think just installing it over the existing version will do it.
And hopefully you're then all set for any future development since new tools and update will probably come for hakchi CE. Like I said, it's basically starting from scratch but at least you're not losing the work you put into your games collection and save games. Do all the rest (Retroarch, custom folders, whatever). Synchronize your games using hakchi CE.ħ. Do a factory reset from within the SNES Mini while using the original kernel.Ħ. These are images that go 'on top' of the gameplay area. While the SNES Classic stock borders are background images (i.e.: they are situated 'behind' the gameplay window), Retroarch uses overlays. Uninstall the old custom kernel and flash your original kernel.Ĥ. Retroarch overlays Retroarch borders are different than the stock system borders. Just copy your original kernel dump, snes_games and folder art from the hakchi 2.21f directory to the new hakchi CE directory.ģ. I tried at first to flash the original kernel with hakchi 2.21f and then just flashing the new kernel of hakchi CE.
If I can ever find a better scan I might remake this one.Ĭlick to shrink.I don't think just installing it over the existing version will do it. Best RetroArch cores for SNES Mini in 2021 Just wandering what people find to be the best cores are at the moment, all I can find is threads from a few years back. Step 1: Choose the first one black border in Snes Mini options. I actually really like the real art for Super Ultra Baseball 2's Japanese box, it's much more exciting to look at. There's an English fan translation for this game readily available. Having all three games on the Mini seems rather superfluous, IMO.Īgain, the source assets are terrible when viewed in the web browser but it looks good on the SNES Mini's UI. Simply unzip to the hakchi2/patches/ folder and then games will be automatically fixed when added. Many of these patches convert an incompatible game to a mapper that works. The NES Mini works on a mapper emulation system, and some mappers arent supported. You can always play the Western version of Super Baseball Simulator 1.000, which has its own box, if you want the original cult classic. Start the new 'RetroArch' app on your console, go to Settings > Video and turn Integer Scale OFF, then quit Retroarch. This is a zip file containing 35 patches to aid with NES Mini emulation. Since Super Ultra Baseball 1, the sequel to Super Baseball Simulator 1.000, is redundant thanks to the superior successor, I used art from that game's box, which was easier to find in a decent resolution, and I created a number '2' and an English subtitle for the logo. Here are some overlays I made for Retroarch, mainly for retropie but can be used anywhere. I same them in a folder on my USB and go to On Screen Overlay in Retroarch then navigate to that folder and you have to select the cfg file, not the image. Google arcade overlay bezels and you’ll start to find loads. 6-2-18 I ripped the real borders from the Genesis compilation and replaced my screen caps. I started a monumental task of apply borders to every game last year and spent a couple of months working on it. Super Ultra Baseball 2 is pretty much the pinnacle of the "Ultra League" series on SNES with its gorgeous new engine. Contribute to lilbud/RetroPie-Overlays development by creating an account on GitHub. There were several sequels in Japan that never came West and they all improved on the first SNES game, though some were merely iterations with licensed players. Super Baseball Simulator 1.000 has a cult following in the West because it allows you to play with Ultra League teams that have crazy power ups. I couldn't find ANY good scans of the art for Super Ultra Baseball 2.